The Pre-Production Process of Creating Concept Art

There are many steps in the pre-production process of creating concept art for a product. It’s important to understand them all so that you can make an informed decision about which steps to prioritize. Identifying the problems you want to solve, deciding on the best approach, building a prototype to validate your idea and then iterating and polishing until it’s perfect is an iterative process that can take months. A concept boards is an overarching “Big Idea” that captures audience interest, influences their emotional response and inspires them to take action.

There are many steps in the Pre-Production process. The purpose of this article is to highlight each step so that you can better understand what is involved and when you should expect to see your work. In many cases, tasks will be explained in greater detail after the fact, but in some cases it is useful to be quick.

Every creative project has a pre-production phase. In this phase, the creative team discusses the story and vision with the client. They break down the different elements that will make up the piece, such as characters, setting, and/or subject matter. Next, the creative team works out an outline for the story that serves as the basis for all the concepts and artwork. The artist and designers work together to refine the idea until it’s ready for production.

A concept is usually something that has an idea but no solid shape or form. It’s about ideas and concepts being combined to give a stronger result. It can take months, or even years to develop a concept before someone puts pen to paper and starts writing. While the writers of concept art are usually working on multiple concepts at once, they are broken up into separate passes due to time and budget constraints.

When you’re starting out as an artist or designer, one of the biggest mistakes most people make is thinking about what they want their art to look like before they’ve actually designed it. Just like with anything else in life, the earlier you start making decisions the better. By pre-producing concepts and concepts for your game, you give yourself a head start on thinking about what kind of game you want to make and what kinds of players will be interested in playing it by giving them a concrete idea of what the game. Turn your websites into an idea that others can also follow.